Tag Archive: Paint.NET


Here’s the artwork that I did for some Android/iPhone/WP 7 games and apps.

Checkers Redux (For Windows Phone 7) Artwork:

beachThemesmileyThemeleavesThemesketchyThememenu

 

Following fighters and bombers were made for an iPhone game. Unfortunately the game wasn’t completed successfully and was not released in the end. I got their model’s profile from the internet and painted them in Paint.NET:

F-16mig29-3TU-95B-52

 

Checkerzzz (Android Game) artwork:

scifi_2jungle1cartoon1

 

Other Android Apps Designs:

menunews1scr3

dashboardhelpNewssetel1setel2

That wraps it up. Do give your feedback about all these designs and work that I covered in this post and in following:

https://aubykhan.wordpress.com/2011/06/21/old-artwork-revisited-part-1/

https://aubykhan.wordpress.com/2011/06/21/old-artwork-revisited-part-2/

The rest of the 3D stuff renders will be covered in this part.

First, the Airwolf:

final21final13final10final8

KITT, from Knight Rider’s series:

hi_res9hi_res4hi_res2hi_res3

The StreetHawk:

f20f19f8f10

Miraj from Silver Hawk (cartoon series), I found very few reference images for this so it is sort of an approximation:

38373633

A scene comprising of all the super vehicles Open-mouthed smile:

39373034

A while back, I was having a look at my old stuff, the artwork (3D and 2D) that I made over the years. I eventually thought of sharing them here on this blog through a series of posts. These posts will not contain much description but they’ll mostly contain images.

For 3D models, I used 3DS Max; 2D designing was done in GIMP and Paint.NET. Though the models are very low-poly and are not refined but that’s what I could do back then. Some of the artwork was specifically made for games while most of them were just done for exploration and fun Smile.

First up is the artwork that I did for my Final Year Project (year 2006). It was an RTS game and these models were mostly poly-models which were made from a single cube:

105rightTop2

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2 (2)343 (2)

 

And all rendered together:

 

AllTogether1

 

The buildings, textures were mostly picked from CnC Generals Open-mouthed smile

 

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Enough for this post Smile will post the rest of the work in the next one.